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Pages: (3) [1] 2 3  ( Go to first unread post )

 General Information
Kradedis
Posted: May 25 2006, 11:54 AM


Advanced Roleplayer
*

Group: Members
Posts: 86
Member No.: 45
Joined: 22-May 06



Iím providing the following information to help out with character ideas and answer some basic questions about the starting point and roll actions.

Recruitment information:

Name of Game: Star Wars: Blaster For Hire: A Galactic Bounty Hunter Campaign
System: West End Games, D6
Type: Action, mystery
Special House Rules: TBD
Players: 3 to 5
Occupational Requests: Bounty Hunters and Mercenaries only, please no psychopaths. This is a Rebellion Era campaign.
Posting Requirements: 1 to 3 times a week
Starting Date: Ready by June 15th 2006
Other Requirements: It is required that everyone have a copy of the 2nd Edition Revised and Expanded Core Rules. Background requirements can be found in the forum.
Synopsis: There is one thing that Black Sun, the Hutts, the Empire and even the Rebellion can agree on: No one likes psychos. Theyíre dangerous to have around and often go rogue if they work for you, and they relish in killing innocents. Everyone recognizes that they need to be brought to justice or put down, but the galaxy is a big place, and there are plenty of places where the most foul of souls can hide. Thatís where you all come in, because like many times before, youíve crawled deep into the places where psychos hide and brought them out to collect the rewardÖor maybe you didnít bring them back alive and skipped the bonus. Youíre bounty hunters, and the galaxy needs scum like you.

Starting Point:

- The player characters will be working for the Bounty Hunterís Guild. Their contact will be listed in the NPC Thread in the next week or two.
- The player characters will be provided with a ship. If everyone picks a character without flight or spacer experience, a pilot will be provided as well.
- The first part of the campaign will likely take place in Hutt Space.
- The approximate time setting of the campaign is three months before the Battle of Yavin.

General Knowledge:

- Major skirmishes between the Rebellion and Empire and major galactic events over the last twenty years are general knowledge. If a situation presents itself where something secret is being discussed, if you wish to see if your character knows anything further about the matter, youíll have to roll the appropriate knowledge skill or the Knowledge attribute. If there are any doubts about when to roll, please ask. This can be useful, because you can basically request to roll to see if your character knows things that you yourself donít.
- Most languages spoken by alien beings, unless they are really obscure aliens who havenít been introduced yet (like Ewoks, the Noghri, and the Chiss) can be understood with a moderate languages roll. There may of course be degrees of failure if you donít quite make the 11 Ė 13 difficulty number, but a 3D+2 to 4D+1 in languages will typically allow you all to understand just about anyone speaking with average rolls.

Player Restrictions:

- Iím trying to keep them to a minimum, and in fact, Iím starting everyone out a little ahead of the 7D to add to your skills by giving you all 10D instead. This will be elaborated on in the Character Creation example to follow in the next few days.
- Equipment: The Core Rules provide templates in the back of the book for outlaws, pirates, bounty hunters and smugglers. This should give everyone a good idea of what Iím looking for in starting equipment choices. Donít worry, things like the T-6 Thunderer and Smasher Armor will likely be available later on down the road.
- Force Usage: No one will start out with dice in any of the Force Skills. Characters can be Force Sensitive, but again, please, no Force skills or powers in the beginning.
- Backgrounds: Every character must have a background. They can be really simple, but they must answer for me the questions that will be mentioned further on down this list. If anyone needs help with coming up with a background, let me know.

Character Backgrounds:

Some players like to have four page long backgrounds that explain in great detail their exploits. While they are fun to read, it really isnít required. What I need to know are the following:

Name:
Age:
Species/Gender:
Height:
Weight:
Physical Description:
Disposition:
Goals:
Home World:
Known Family and Friends (please list the relationship and age next to their names):

When the smoke clears, this roughly averages out to about 500 words at the most (1/2 typed page). I urge everyone to squeeze in as much as they can. It will help keep everyone involved with the story.


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I thoroughly disapprove of duels. I consider them unwise and I know they are dangerous. Also, sinful. If a man should challenge me, I would take him kindly and forgivingly by the hand and lead him to a quiet retired spot and kill him.
- Autobiography of Mark Twain
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Darth Windu
Posted: May 25 2006, 05:06 PM


Experienced Roleplayer
*

Group: Members
Posts: 170
Member No.: 17
Joined: 21-January 06



Just wondering, are these requirements instead of your background, or in your background?


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user posted image
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Kradedis
Posted: May 25 2006, 06:25 PM


Advanced Roleplayer
*

Group: Members
Posts: 86
Member No.: 45
Joined: 22-May 06



Clarification: Everyone is free to make their backgrounds as lengthy or as short as they wish...but I will need everyone to fill in the blanks of what I listed at in order to meet the minimum requirements for being entered into the game.


--------------------
I thoroughly disapprove of duels. I consider them unwise and I know they are dangerous. Also, sinful. If a man should challenge me, I would take him kindly and forgivingly by the hand and lead him to a quiet retired spot and kill him.
- Autobiography of Mark Twain
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Myn Antilles
Posted: Jun 1 2006, 07:34 PM


Novice Roleplayer
*

Group: Members
Posts: 19
Member No.: 47
Joined: 1-June 06



I probably just missed this somewhere, but how do you want us to get this info to you? Email, or posting it somewhere, or what?


--------------------
The trap I'd set for you
Seems to have caught my leg instead...

-mewithoutYou
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Kradedis
Posted: Jun 1 2006, 11:05 PM


Advanced Roleplayer
*

Group: Members
Posts: 86
Member No.: 45
Joined: 22-May 06



No, you didn't miss it...I forgot to really be clear about that. smile.gif

I would really prefer for everyone to PM me the stats/vitals/background. My email account sends alot of stuff to my junk box and there is no guarantee that I'll ever see stuff one sends there. The PM is the best way.


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I thoroughly disapprove of duels. I consider them unwise and I know they are dangerous. Also, sinful. If a man should challenge me, I would take him kindly and forgivingly by the hand and lead him to a quiet retired spot and kill him.
- Autobiography of Mark Twain
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Orgaloth
Posted: Jun 2 2006, 12:27 AM


Brown Coat Rebel Mod
*

Group: Mad Mods
Posts: 1,333
Member No.: 5
Joined: 17-September 05



I'll work on my character this wekend, so you'll see it soon 04.gif


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Uh...had a slight weapons malfunction. But, uh, everything's perfectly all right now. We're fine. We're all fine here, now, thank you. How are you?
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Kradedis
Posted: Jun 2 2006, 12:51 AM


Advanced Roleplayer
*

Group: Members
Posts: 86
Member No.: 45
Joined: 22-May 06



Outstanding! 04.gif


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I thoroughly disapprove of duels. I consider them unwise and I know they are dangerous. Also, sinful. If a man should challenge me, I would take him kindly and forgivingly by the hand and lead him to a quiet retired spot and kill him.
- Autobiography of Mark Twain
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jamfke
Posted: Jun 2 2006, 05:23 AM


Supreme System Overlord
*

Group: Admin
Posts: 3,183
Member No.: 1
Joined: 14-June 05



And that means you'll be seeing mine too, once we can get together on them that is! hehe


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To contact me, the Administrator of this board, or one of my minions, the Mad Mods, send an email to staff@roleplayersdirect.com.
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Darth Windu
Posted: Jun 2 2006, 07:43 AM


Experienced Roleplayer
*

Group: Members
Posts: 170
Member No.: 17
Joined: 21-January 06



Same here!


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user posted image
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Myn Antilles
Posted: Jun 2 2006, 09:40 AM


Novice Roleplayer
*

Group: Members
Posts: 19
Member No.: 47
Joined: 1-June 06



Excellent...I shall put mine together ASAP...which in Basic means "before Tuesday".

Just so I don't make a redundant character, are either of you guys planning on either a slicer or a pilot?


--------------------
The trap I'd set for you
Seems to have caught my leg instead...

-mewithoutYou
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Jedi Skyler
Posted: Jun 2 2006, 10:36 AM


Supreme System Underlord
*

Group: Mad Mods
Posts: 791
Member No.: 3
Joined: 17-September 05



I'm personally considering the possibility of a character with either slicing OR pilot skills... I was hoping to see some character sheets beforehand so I could make my character more complimentary to the party.

I might just skip having more than just basic piloting for now, because we'll have at the very least an NPC pilot who can teach any of us to fly. It might be handy, though, to have at least a couple people who can slice. No telling when they'll need to combine their efforts to get a job done.

I'll be working on my character (hopefully) over the next couple days. If I can get him done I'll PM him to you by Saturday afternoon. If not, it'll be ASAP afterwards.
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jamfke
Posted: Jun 2 2006, 03:56 PM


Supreme System Overlord
*

Group: Admin
Posts: 3,183
Member No.: 1
Joined: 14-June 05



Shaun and I are planning on doing the pilot thing, but if anyone has a really strong desire to do so, I'm sure we might be able to forego our plans. angry-smiley-055.gif


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To contact me, the Administrator of this board, or one of my minions, the Mad Mods, send an email to staff@roleplayersdirect.com.
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Darth Windu
Posted: Jun 2 2006, 03:58 PM


Experienced Roleplayer
*

Group: Members
Posts: 170
Member No.: 17
Joined: 21-January 06



I'm creating a straightforward, simple character. Strong in combat, but not a pilot at all. Handy as a gunner, though.


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user posted image
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Myn Antilles
Posted: Jun 2 2006, 07:19 PM


Novice Roleplayer
*

Group: Members
Posts: 19
Member No.: 47
Joined: 1-June 06



You can do the main slicer if you'd like, Sky. I'll make my char a sort of secondary slicer and gunman...maybe the mechanic type too.

I'll gladly give up being the pilot, Jamfke...sounds like you've got one already all thought out!

I'll probably get my charsheet done sometime tonight, and I'll PM it to whoever wants to see it pending an official thread.

Cheers...can't wait.


--------------------
The trap I'd set for you
Seems to have caught my leg instead...

-mewithoutYou
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Jedi Skyler
Posted: Jun 3 2006, 12:24 PM


Supreme System Underlord
*

Group: Mad Mods
Posts: 791
Member No.: 3
Joined: 17-September 05



QUOTE (jamfke @ Jun 2 2006, 05:56 PM)
Shaun and I are planning on doing the pilot thing, but if anyone has a really strong desire to do so, I'm sure we might be able to forego our plans. angry-smiley-055.gif

Nah, you guys are fine as the pilots.

In fact, I might work into my backstory that your character(s) have been working with me for awhile because we'd been on a team once and found that we kinda gelled. We worked out an arrangement where I'm teaching you to slice while you teach me to fly. Something like that, anyway. Whatcha think?

Anyway, I got SWAMPED at work, so I don't think I'll have my character sheet done today... angry-smiley-055.gif
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