Fully Featured & Customizable Free Forums
zIFBoards - Free Forum Hosting
Welcome to Role Players Direct. We hope you enjoy your visit.

You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.

Join our community!

If you're already a member please log in to your account to access all of our features:

Name:   Password:


 The Law's Longarm II, The BHG's Ship Inside and Out
Posted: Jun 15 2006, 06:02 AM

Advanced Roleplayer

Group: Members
Posts: 86
Member No.: 45
Joined: 22-May 06

The Law's Longarm II, is the fourth ship in a series of YT-2000's that the Bounty Hunter's Guild uses to send its collection crews out to bring fugitives or other wanted persons back to face justice. The top decks of the Law's Longarm series have had their storage areas refitted as cells, still allowing the small freighters to carry considerable payloads in their cargo holds. Each cell hold allows the captain or crew to dispense stun gas into one or all cells, or produce an airless vacuum on the cell deck to limit the chances of anyone escaping capture.

The ship boasts an ion cannon which can be fired from the cockpit. The ship's gun turret can be fired from the cockpit without the usage of fire control. When a gunner man's the turret, he or she can make full use of the powerful blaster cannon's fire control system. The gun deck is located right next to the main entry ramp on the lower deck.

Link to ship schematics

The Law's Longarm II
Craft: Corellian Engineering Corporation YT-2000
Type: Light Freighter
Scale: Starfighter
Length: 28 meters
Crew: 4 (1 pilot, 1 co-pilot, 1 engineer, 1 gunner)
Passengers: 6
Cargo Capacity: 125 metric tons
Consumables: 2 months
Cost: 150,000 credits
Maneuverability: 1D
Space: 7
Atmospheric Speed: 400; 1,150 kmh
Hyperdrive Multiplier: x1
Hyperdrive Backup: x11
Hull: 4D+2
Shields: 1D+1
Passive: 30/1D
Scan: 50/2D
Search: 70/3D
Focus: 4/4D
Blaster Cannon
Fire Arc: Turret (located at bottom section of ship)
Skill: Starship Gunnery
Fire Control: 2D
Space Range: 1-3/10/20
Atmosphere Range: 100-300/1km/2km
Damage: 5D
Ion Cannon:
Fire Arc: Forward
Skill: Starship Gunnery
Fire Control: 2D
Space Range: 1-3/10/20
Atmosphere Range: 100-300/1km/2km
Damage: 3D

Note about source stats: Stats overhauled from their original source at DLOS

I thoroughly disapprove of duels. I consider them unwise and I know they are dangerous. Also, sinful. If a man should challenge me, I would take him kindly and forgivingly by the hand and lead him to a quiet retired spot and kill him.
- Autobiography of Mark Twain
Jedi Skyler
Posted: Jun 16 2006, 08:57 AM

Supreme System Underlord

Group: Mad Mods
Posts: 791
Member No.: 3
Joined: 17-September 05

Very nice! I think we'll be able to do a lot with this ship. yeah.gif
DealsFor.me - The best sales, coupons, and discounts for you

Topic Options

Home Page | NEWForums

Skin Detontiac designed by RyuIxion of WiredGFX
^^v Back to Top v^^

Hosted for free by zIFBoards* (Terms of Use: Updated 2/10/2010) | Powered by Invision Power Board v1.3 Final © 2003 IPS, Inc.
Page creation time: 0.0366 seconds · Archive