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Title: Why D20's?


netjedi - September 20, 2005 03:32 AM (GMT)
Why I ask why!?

jamfke - September 20, 2005 04:49 AM (GMT)
QUOTE (netjedi @ Sep 19 2005, 10:32 PM)
Why I ask why!?

Why ask Why?

netjedi - September 20, 2005 04:50 AM (GMT)
:P

NEW KID - September 20, 2005 08:42 PM (GMT)
cus they are not creative enough to continue awesome works done before them

SBRPG_HakDragon - September 21, 2005 09:21 AM (GMT)
Because when they wear down they never stop rolling?

Jedi Skyler - September 21, 2005 02:26 PM (GMT)
QUOTE (SBRPG_HakDragon @ Sep 21 2005, 09:21 AM)
Because when they wear down they never stop rolling?

:lol:

Jedi Skyler - September 21, 2005 02:30 PM (GMT)
But seriously, it's probably because some dork in an office at the games company decided (or it was decided for him by a higher-up) that he and/or his group of colleagues needed to come up with a completely new system to show why the company was still keeping them on the payroll...

So they had to go and complicate things by adding a completely new system to the mix. Maybe they thought the D6 system didn't appeal to hardcore D&Ders, but I think they're on the crack pipe- HARD!! <_<

SBRPG_HakDragon - September 24, 2005 08:09 AM (GMT)
Actually, pre-WoC TSR playtested Alternity using a Star Wars setting. Was that the rules system they originally wanted to use for the new Star Wars rules? I guess we won't know, since WoC bought them, and moved everything to d20.

I do have a set of "round d20's" though.

*roll*

*roll*

*roll*

*rolls off edge of table*

*bounce*
*bounce*
*bounce*

*roll*

*stop*

"Did I hit?"

-Hak




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