Title: Why D20's?
netjedi - September 20, 2005 03:32 AM (GMT)
jamfke - September 20, 2005 04:49 AM (GMT)
|QUOTE (netjedi @ Sep 19 2005, 10:32 PM)|
| Why I ask why!? |
Why ask Why?
netjedi - September 20, 2005 04:50 AM (GMT)
NEW KID - September 20, 2005 08:42 PM (GMT)
cus they are not creative enough to continue awesome works done before them
SBRPG_HakDragon - September 21, 2005 09:21 AM (GMT)
Because when they wear down they never stop rolling?
Jedi Skyler - September 21, 2005 02:26 PM (GMT)
|QUOTE (SBRPG_HakDragon @ Sep 21 2005, 09:21 AM)|
| Because when they wear down they never stop rolling? |
Jedi Skyler - September 21, 2005 02:30 PM (GMT)
But seriously, it's probably because some dork in an office at the games company decided (or it was decided for him by a higher-up) that he and/or his group of colleagues needed to come up with a completely new system to show why the company was still keeping them on the payroll...
So they had to go and complicate things by adding a completely new system to the mix. Maybe they thought the D6 system didn't appeal to hardcore D&Ders, but I think they're on the crack pipe- HARD!! <_<
SBRPG_HakDragon - September 24, 2005 08:09 AM (GMT)
Actually, pre-WoC TSR playtested Alternity using a Star Wars setting. Was that the rules system they originally wanted to use for the new Star Wars rules? I guess we won't know, since WoC bought them, and moved everything to d20.
I do have a set of "round d20's" though.
*rolls off edge of table*
"Did I hit?"