The Pokemon Mystery Dungeon Walkthrough, The totally revamped thing!!
| Caterpie Master |
|
Administrator
     
Group: Admin
Posts: 533
Member No.: 1
Joined: 9-September 06

|
Psyduck101 asked me to make a Pokemon Mystery Dungeon walkthrough to ensure his plans for world dominat- er, I mean a famous forum. This is the edited version, made for the US version. This is the very first part, and with a global explain of the buttons and the first mission. Next part will be up soon, don't worry. Here goes:
-The Pokemon Mystery Dungeon Walkthrough, made by Caterpie Master- -Only on PokemonNetworks- Note: this walkthrough is owned by me, and made only for PokemonNetworks. It’s copyrighted by PokemonNetworks, If you steal it, you’ll be punished. If you want to use this guide, or parts of it, contact me first. Some info is coming from www.serebii.net but I made the walkthrough by own experience.
Part one: the begin. As you must know, in Mystery dungeon you play as a human who has changed into a pokemon. You and your partner start up a rescue force to help other pokemon, and to get back again in your normal human form. The game starts with a series of questions to determine your personality, and the Pokemon you are. After that, you have to pick a starter. You can’t pick a starter that’s the same type as you. That’s the start, now the beginning of the story:
You wake up, lying on the grass, with the pokemon you chose as partner next to you, watching you.
It says that it’s happy you are finally awake. You are shocked when you see you’re transformed into a pokemon.
You say your name, and then, a Butterfree comes by. It says to you that it’s child has fallen into a fissure, and that it can’t get out.
You and your partner decide to help the Butterfree, and move into the first dungeon. Now you will see yourself into the first dungeon: the Tiny Woods. I’ll try to explain the main things in the dungeons here, starting with the main buttons:
>The A button: like in the previous games, it’s used for talking to pokemon, select items etc. In the dungeons however, it is also used for a PP-limitless tackle that you and your partner can always use. It’s also used for selecting items etc, and for an attack shortcut, when you press it with L. >The B-button: also like the previous games, but also used for calling up the menu. If you press the b-button in a dungeon and move, you’ll move faster until you hit something, like a wall. If you press it together with A, you regain HP on the spot, but pokemon can move to you when you do so. >The R-button: has became more important. If you press it in dungeons, you can only move diagonal, a new option in the games. If you have a throwing item selected, you can press it together with the L-button to use the throwing item. >the L-button: Almost no uses, only the pair up with R, and the pair up with A. I have decided to not do the pluspad and the start and select button, since A,B,L and R are the most important ones.
Well, let’s continue on the story. You must wander around until you find the staircase that leads to another floor. You will see some Wurmples. Here’s how to fight: select in the menu the first option. You’ll see a list of attacks that you can use. You can also use the weak, PP-limitless tackle. You can find some money there. On the second floor you can find some Oran- and pecha berries. After you clear the third floor, you will see a crying Caterpie. You will bring it back to its mother. The Butterfree thanks you, and gives you some berries for the rescue. After that all, you will go to the house of your partner, and it asks you to make a Rescue Force with it. You agree, and you can go to sleep.
Game Mechanics: Here are some main things(in the other parts, more will be explained):
>Tactics+IQ: When you select your partner in the Menu, click on the IQ button. You can select various things your partner can do, like cathing and throwing items. When your partner’s IQ goes up, it can use more things. When you select Tactics, you can select a tactic you want to use in the dungeon. This can be very useful when you battle against a boss.
>Saving: Very important, and a bit weird. In your team base, you can save the game. But when you’re in a dungeon, select ‘Others’ in the menu, and pick quicksave. Your progress is now saved, but when you turn your GBA/DS off, it’s gone. That’s why it’s called a ‘Quicksave’. _________________________________________
Well, that was the first, edited part. If you want to review it, say it’s crap, wanna tell me how to improve, just say it! And if you think I’ve forgotten something, say it please. Please post!
|
|
|
| Caterpie Master |
|
Administrator
     
Group: Admin
Posts: 533
Member No.: 1
Joined: 9-September 06

|
Thanks! And as a special gift for you, the next part! Here’s the next part of the walkthrough:
Part two: The rescue force
You two decide to make a rescue force. You receive mail from a Pelipper, you must save some Magnemite. You can go to the second dungeon, Thunderwave cave. The Magnemites greet you, you have to save their friends.
In this dungeon you can find Gravelerrocks, items that you can throw on Pokemon for damage, as well as seeds, which have various effects when eaten or thrown. The version differences are also able to see. In the red version you can find Plusle, and in the blue one Minun. Notice that some Pokemon in this dungeon can run away.
Rattata for example: if you use a strong attack that leaves Rattata with just a few HP, it’ll run away and won’t fight with you. This can be very annoying, but you can just throw a rock, and it’ll faint.
After you clear the 5th floor, you will see 2 Magnemites, and you take them with you. Back at the front the cave, the Magnemites thank you and give you a reward.
Back at your house, you go to sleep. You’re having a weird dream, and you awake. Your partner goes to town with you, and shows you everything. Note that you can’t access the Makuhita training dungeons and the friend area shop yet. Your partner will also show you the request board outside the Pelipper post office, and now you can do some missions in the dungeons you’ve done earlier to get money and stuff and to get up your Rescue Force Rank and level.
After you’ve done some random missions, you will be visited by a Dugtrio whose child you must save. Now you can go to Steel Mountain. This dungeon has a boss at the end, a Skarmory. It’s pretty easy to beat him if you have pokemon around level 9, and you can always use some Blast seeds to help you. There are 8 floors, and on the ninth is Skarmory. In this dungeon you can find Orbs, which have various effects when used. On the higher floors there are stronger Pokemon, like Pinsir.
After you beat Skarmory, the two Magnemites will help you saving the Diglett. Back in town, the Dugtrio will thank you for saving his child, and leaves. Your partner asks the Magnemites to join, but since they have no place to live, they leave again. But when you go to the Friend Area shop, the owner will give you some Areas as a gift, and now the Magnemites can join you, and you can take them in your team if you want!
Now you can also go to the Makuhita training dungeons to train your team.
I’ll now explain some game mechanics for you. >Evolving: You can’t evolve in the first game part, only in the second. So don’t worry when your starter hasn’t evolved yet. >EVs: There are NO EVs and things like that in MD. Also no breeding. <When youselect ‘Others’ in the menu, you can see a lot of info there too. I won’t explain game mechanics anymore, but if you still have questions, post themin the help thread.
If there are any mistakes you have noticed, please say so!
|
|
|
| Caterpie Master |
|
Administrator
     
Group: Admin
Posts: 533
Member No.: 1
Joined: 9-September 06

|
Teehee! I'm good! I'll make you my friend  .....maybe.....I can make you a mod...we need them....hmm...what do you think? Thanks for the reply! Friends give gifts! Here's my gift for you! Part three. After you’ve done yet some other random missions, you wake up and when you go outside, your partner greets you, but then, an Ekans, Medicham and a Gengar appear( Team Meanies), and they steal the mail out of your mailbox, and run away!(and they are planning world domination….sounds familiar) Luckily, a Pelipper shows up, and it gives you some new mail. The next morning, the Caterpie you’ve saved will come to your house. It’ll ask you to rescue his friend, a Metapod. But when he asks this, Team Meanies shows up. They want to do this, but only for some money. Caterpie says he doesn’t have any, but they think his mum will have some, and leave. Caterpie asks to rescue Metapod quickly. You decide to do this. Now you can go to the Sinister Woods. Your pokemon must be well trained for this dungeon, because you must fight Team Meanies at the end. Lv. 12 or 13 will be good. Beware of Gengar’s hypnosis. If you bring some sleep seeds and explosive seeds, you’re fine. This is quite a big dungeon, so beware of hunger, since you can become hungry in this game. Just feed your Pokemon a food item like apple, and hunger will be over. You can check your hunger amount at the screen when you press B, and then at the right. In this dungeon you can find several grass Pokemon, so if you are a water Pokemon: watch out for Shroomish! You can also find Silcoon and Cascoon there, and they can’t walk. They can do also the pp-limitless tackle, so don’t think you’re completely safe. If you’re a sadist, stand a tile away from them and attack them with long-distance attacks or with stones. There are also Sudowoodo, who stand still, but they walk if you attack them. Be sure to pick up some good berries and seeds for your boss fight. At the higher floors, you can encounter Linoone and Scyther, and Scyther might join you, which is a good help against Team Meanies. Anyway; after you have cleared the 12th floor, you must fight Team Meanies(World Domination!!). They are with 3 pokemon, so unless you have befriend a pokemon, it’s an unfair battle. Use your best attacks and concentrate on one pokemon per time. If you use some seeds or special balls, you will have them down in no time. Again: beware of the Hypnosis. After you beat them, you will see Metapod. Once you are back home, Caterpie and it’s Friend will thank you, and they want to join you when they grow up. Then they walk away. I decided to explain one last thing, a tricky thing.: >Using items on yourself and your partner. This can be VERY useful, but it is a bit tricky. This is for using items on your partner. Let your partner hold something, like a scarf. Then go stand in front of him, and go to the items menu and select the item you want to use at him, like Oran. In that menu, select the throw option, the fourth one. If you have done it at the right way, there should be an flying Oran that goes to your partner. If your partner gets it, it'll start working. This only works when your partner has a holding item. Using items on yourself is easy; just select the item, and click at the first option. Now you’ve used the item on yourself. Well, I hoped you all liked it. Next part is in progress…. I have worked like crazy to make this......might need some rest
|
|
|
| Caterpie Master |
|
Administrator
     
Group: Admin
Posts: 533
Member No.: 1
Joined: 9-September 06

|
Well...what section would you want to do? That's your decision.... On a weird site, Shroomish was comparised with Todds hair...  Anywayss....Next part!! Part four; annoying Weedles and flashing birds. After some time, food and tea(…um…yeah, there’s an item called Ginseng), a Jumpluff whom you’ve seen a while ago at the pokemon square comes at your house and asks you to save another Jumpluff. It says Shiftry, who originally had to do this, hasn’t came back yet. You’re shocked, and you decide to help. Off to Silent Chasm! This isn’t a big dungeon, it has just nine floors. If you have your pokemon at level 16 or something you’ll be fine. Not that the dungeon is hard, but the next dungeon is easier then. There’s no boss at the end, but you’ll see the first legendary!(wow) If you go to Silent Chasm, you will see yourself at a very high cliff with Jumpluff next to you. After some talking and after some stomach aches, you finally go in the Silent Chasm. Beware for the String Shots from Weedles and, on the higher floors, Spinaraks. These will make you terribly slow, and an easy target. It’ll be gone after some steps, but it’s very annoying. Well, if everything went fine, you will reach the B10th floor, and you’ll see a scared Jumpluff running to you. You will also see a fainted Shiftry, and suddenly, the lights go out. You will see some wicked flashes, and you see that Shiftry has disappeared. Instead of him, there’s Zapdos! It’s making some scene, flaps with it’s wings, flashes some more and says that if you want to save Shiftry, move to Mt. Thunder to battle Zappie! Then, it just disappears. When back home, the other Jumpluff( the one who gave you the mission) is very happy that his friend is back, although the Jumpluff you saved is a bit sad that Shiftry is kidnapped. When it mentions Zapdos, Charizard, Alakazam and Tyranitar show up. They decide to go to Thundercrash Mountain, to get Shiftry back from Zapdos, and you want to come too. After more stomach aches Alakazam sees you have courage, and now you can go to the feared mountain, and one of my less favourite dungeons, Mt. Thunder. Mt Thunder: If you have your pokemon around level 19/20, your fine You’ll see a big hole in a mountain, and your partner is a bit scared, but decides to go in. Don’t use Electric attacks on Electrikes, the have Lightningrod, which will repel the attack. And, yet again, our Weedle friends are here! STRING SHOT WARNING! BEAT-UP RISC. There are some strong, evolved pokemon, like Nidorino, so prepare for though fights. Watch out for Nidorino’s Poison Point ability, it’s VERY annoying. When you’re poisoned, you will not recover HP when you’re walking, instead, you’re HP will drop. On the higher floors, there are also stronger pokemon. Beware of Electabuzz and Manectric, since they’re damn strong. After you’ve cleared the 10th floor, there is a save point. After that save point, there are 2 floors, and then the boss: Zapdos. It suddenly flies in front of you, and your partner hides behind you, very scared of the big pokemon. Then, your partner storms to Zapdos, and the fight begins. If you have some sleep seeds, explosive seeds and enough revival seeds, this is easy. Zapdos has some very strong attacks, including a very powerful Thunder. Watch out for it’s Pressure ability, your attacks will be gone in a long fight. Use your strongest attacks, then it’ll be down in no-time. After you have defeated Zappie, the Alakazam gang shows up, impressed that you beat Zappie. Zappie suddenly recovers, flashes, and says it is impressed by your power. Then, it flies away, leaving the kidnapped Shiftry on the ground. Team ACT is also impressed by your power, and Alakazam says he senses that you are a human. He says Xatu might know how you became a human, and you leave.… Well.......The next part will take some longer, it will be the longest part... I would apprecitae it when everyone who reads this will advertise a bit for PN...
|
|
|
| libaboy |
|
Starter

Group: Members
Posts: 9
Member No.: 10
Joined: 24-September 06

|
Uhhm hi all  i have trouble witht he game. After is see alakazam going to Groudon and shit. Wynaut says i have to get rid of the mankeys but i cant get this done can anyone help me please
|
|
|
| Caterpie Master |
|
Administrator
     
Group: Admin
Posts: 533
Member No.: 1
Joined: 9-September 06

|
Well, here's the new part. And it's the longest! enjoy:
Part 5: a lot of Dungeons!! The next morning, you have some talk with your partner, and now you can go to my favourite dungeon: The Great Canyon.
Have your pokemon around lv. 21 and this dungeon is quite easy. You see a beautiful canyon entrance, and you go in.
In this dungeon, you can find HUGE amounts of money, with an average of 150 pokè per money piece you find. The pokemon on the lower floors are not strong, almost weak, and you should have no problem defeating them. The Skiplooms however, are annoying because of Poison Powder attacks. Bring some Pecha berries is my advice.
On the higher floors, there are some evolved pokemon, and they can be a bit annoying, but you shouldn’t have a problem defeating them. The Ariados have another annoying attack: Scary Face!! You slow down for a few steps again, and may make you an easy victim for the big spider….And they also have String Shot
After you have cleared the 12th floor, you’ll see a Xatu staring to the Canyon below. Your partner talks to it, but it doesn’t say anything. After you’ve tickled it, it laughs, and turns around. It says your change into a pokemon is connected with the natural disaters. It says that the destruction of the world is coming, and you leave. Gengar, who appears to have listened to your conversation too, smiles, and leaves also.
The next morning, your partner asks you if you’re bothered by the stuff Xatu said. You see some pokemon talking when you enter the town, and you go to them. They are chatting about the Ninetales legend, and say you have to go to Whishcash for information.
After that, go to the warehouse and get some stuff(like seeds, berries and such things) since the fun now starts!! Then, go to the north, and talk with Whiscash. When you go to your house, your partner leaves, and you go to sleep, and you have a weird dream.
You wake up, and think you know how you became a pokemon. Then your partner comes toward you. When you go into town, you’ll see that every shop is deserted, and that everyone’s listening to Gengar at the Town Square. It says that YOU are the reason of some disasters that have happened in the past weeks/days, and the people get mad at you, and Lombre even attacks you! How rude!
You quickly flee to your house, but the Alakazam Gang shows up, also mad. They must get rid of you, and they attempt to attack you. They say they’ll give you one day to run, then they and the other people will chase you. They leave you, and then our good friend Caterpie shows up, and he says he believes you. You and your partner are very happy to hear that.
The next morning, talk to your partner and say you’re ready. Then, the 2 Jumpluffs, Metapod and Caterpie show up, then Diglett pop sup, and you even get a kind letter from the Pelipper Postmen!! You walk away, and everybody wish you good luck on your journey. You turn around, and thank them for the kind words, and say you will be back soon. Then you leave, with a dramatic music.
On your way, you see a big crack in the earth, then a burning area, and at last, A blue cave entrance. You hear the voices of your trackers, and you go in. This is the next dungeon; the Lapis Cave.
There are a lot of pokemon that don’t like light, like Zubat and Nincada. This dungeon isn’t very hard, but there are Nidorinos with the annoying ability, and Tangelas with sleeping powder…This dungeon won’t need a lot of explaining though.
Be sure to pick up some good items, you will need them.
After you’ve cleared floor no14, you hear the voices again, and run away, very scared.
Then, you’ll see a big, burning mountain!!(aka volcano) You are forced to go in there, and your trackers say they won’t go to such a dangerous place. Here is a save point, be sure to save your game. And now you can go to Mt. Blaze!!
You’ll a mountain side with some lava. At the Kangaskan statue, you can deposit and withdraw items, in case you need/don’t need them. You can choose between Rock Path and Mt. Blaze. When you pick Rock Path, you have to do four extra floors.
This dungeon is more difficult, and has stronger pokemon in it. Have some Rawst berries with you, since there are namely fire pokemon. This can give you an advantage if you have a water pokemon in your team, but it can also give you a disadvantage if you have a grass pokemon.
When you have a pokemon that flies/can levitate itself, watch out for the Lava, since they will get burned when they walk on it. Fire pokemon can freely walk over lava.
Watch out for Slugmas Yawn, which makes you sleep after three turns and is pretty irritating. The higher floors have stronger pokemon, like Rapidash, and they can be hard to defeat. Be aware of Torkoal’s Smokescreen, it makes you a ‘Whiffer’.
After the 12th floor, there’s a save point. SAVE, or your live will end…. On these floors, there are even stronger pokemon, like Arcanine!! Not really a pleasure…save your best attacks….for the boss. Yes, there’s a boss, Moltres. So save your best attacks for him. At Mt Blaze Peak there are Arcanine, and they’re quite strong, try to save your best attacks for Moltres.
At the third floor, you’ll see an awesome lightshow!! Then, the lights go out!(déja vu?), and a voice blames you for the pain of Mt. Blaze Some wicked flashes, and then Moltres flies toward you. It says it won’t have any mercy for you, shouts ‘En Garde’(apparently, it’s French), and the fight begins.
If you use a Sleep seed at it in the beginning, you can use your strongest attacks to weaken him. If he wakes up, use an Explosive seed, and more strong attacks. If you have enough healing items, you’ll be ok, but Moltres is way harder than Zapdos. Use Linked attacks, and it’ll go down in no time.
If are done, he will try to attack you again, but then calms down. You promise you’ll find out what courses the disasters, then it flies away, leaving you behind.
You continue on your journey again, staring once more to the big, fiery mountain. Some text says you’ve arrived in a land full of blizzards, and you can save.
Now you see yourself walking on a snowy road, and your partner sneezes. You suddenly see an Absol, who runs away. Your partner notices the beautiful forest with snowy trees. There’s the new dungeon, Frosty Forest!
You see the same Kangaskan Statue again, deposit some stuff and withdraw some seeds, since you have to fight another boss here. If you go in, you’ll see two options. If you select Snow Path, you have to do 4 floors extra, so select Frost Forest if you don’t want to train some more.
This dungeon starts quite easy, but gets harder when you reach the upper floors. Piloswines can use Powder Snow, and you have a big chance ending up as an ice cube…it can make you frozen solid. You can also find some Ditto, who can change in every pokemon that’s on that floor.
After you’ve cleared the ninth floor, you’ll see a statue again. Save here, since you’ll never know what can happen. Now only four floors to go to Articuno!
After you’ve cleared the Snow Grotto, you will see a mountain plateau, with you on it. Someone says you can’t pass, a big blue flash, and Articuno appears! He says he’s mad because you entered the forest, and the fight starts.
Use strong, linked attacks, and watch out for it’s Powder Snow, it’ll freeze you to death.
After you beat the cr@p out of him, he attempts to attack you, but Absol jumps to him, talks some sense in him, and he flies away. You thank Absol, and it joins you team! Now you can save your game. Now only one dungeon to go.
You are now walking in a blizzard, obviously lost, and you begin to hallucinate. You see the Gardevoir that’s been talking to you in your dreams, but your partners don’t. It tells you where to find Ninetails, and then you are on a mountain top. Again, you can deposit stuff here. Keep your Absol partner alive in this dungeon, or you won’t have it in your team anymore.
At Mt. Freeze, there again some additional floors, don’t select them unless you want to train. You can find interesting blue needles here, Iron Thorns. These are new throwing items with more power.
On the higher floors, you find stronger pokemon like Vigoroth, who can give you some trouble, but you can deal with them. After the 15th floor, there’s a save point again, but saving isn’t really necessary.
In the next four floors, you can only find Glalies, nothing else. After you cleared the fourth floor, you are on an open place , and then, the Alakazam gang shows up! When you are going to hit each other very hard, a Ninetales jumps in, saying that you aren’t the human of the legend. You still don’t get how you turned into a pokemon, but then a quake starts and Ninetails says Groudon will be awakened, and Team ACT is going to fight it. Then you leave too.
You see Gengar talking with some people in the town, then Meditite runs to him, saying you have returned. His team is now worried, but he wants some proof. A Pelipper throws some letters on the ground, which say Gengar’s talk were complete lies. The people are now mad, and the Gengar team runs away, with everyone chasing them. Caterpie is happy to see you back, and you are also.
I hope you liked it.
|
|
|
| Caterpie Master |
|
Administrator
     
Group: Admin
Posts: 533
Member No.: 1
Joined: 9-September 06

|
Sorry for the double post, but the next part is done!! Enjoy:
After some time, you’ll get a dream again. You wake up, and when you want to go to the town, you see a Wynaut and a Wobbufett come toward you. They want you to look at the Bulletin board, and they go again.
If you walk to the bulletin board at the post office, you can find a letter with Uproar Forest as location. Select that letter. When you do that, you’ll talk to W&W again, and now you can go to a new dungeon: the Uproar Forest.
Be at level 26/27 for the Uproar forest, and your fine.
In this dungeon, there are so called ‘Monster Houses’. When you enter a certain room, suddenly some pokemon pop out, and you have to battle them. In those rooms, there are a lot of items, so it’s kind of worth it. In most of the dungeons after this one, you can find monster houses.
This dungeon isn’t hard, but watch out for the Venonat with their Supersonic. The Seedot can use Bide, beware of that. Also watch out for Nature Power, which induces some sort of earthquake. Also, some weather effects can come, like sandstorms.
At the 10th floor, you have to fight three Mankeys, not really hard. After you’ve done that, you’ll see W&W again, who thank you for beating the Mankeys. Then, the Mankeys show up, and they want to rebuild your house for some Chestnuts. You see a construction scene, and then you see the Mankeys, very sad.
You have to give them more Chestnuts, brown, spiky things only found at the 9th floor of the Uproar Forest, or they won’t go on with your house. When you’ve done that, you’ll see your house finished, in the shape of your leading pokemon. But, when they found out you won’t give them Chestnuts anymore the Mankey start smashing it! You stop them.
After some more optional missions, you notice a quake, and Lombre comes to you, saying that there’s something going on in town. You’ll see a big crowd, and Shiftry says team ACT hasn’t returned yet, and that he is making a new team to beat Groudon, and rescue Team ACT. A Blastoise, a Golem and an Octillery join, and they march away.
After yet more missions, there’s a quake again, and you see Shiftry’s team beaten. Your partner says you go to beat Groudon, and everyone’s happy, and they want to go too.
That night, you get a dream again. Now you can go to the Magma Cavern.
Be at level 28/29 and you’re OK. You see a cave entrance with lots of magma stuff, and you go in. This is a hard dungeon, with fully evolved pokemon. Watch out for the poison point from Nidoking and Nidoqueen.
On higher floors, you can encounter pokemon with Flame Body, beware of burning. On the highest floors(21 etc.) you can encounter Onix, and they’re REALLY powerful and big.
After you’ve cleared the 23rd floor, you can save. Now you’re in The Magma Cavern Pit. There are only Onix and…Steelix. They’re powerful, but save your best attacks for Groudon.
On the second floor, you see Charizard and Tyranitar, fainted. And on the Third, you see Alakazam. Then he disappears in a big flash, and Groudon shows up, ready to fight you.
Use strong attacks, like Bullet seed, and it’ll be down in no time. When you’ve beaten him, the Alakazam gang appears again, and you go away.
In town, everyone is happy that you’ve done it, and then, some weird flashes happen. It’s Xatu, who says that a big starr is coming to earth, and it says that was the thing that caused all the Disasters. You have to ask Rayquaza to stop it.
You get a weird dream again, Gengar’s giving you a nightmare, but he run away when he sees a weird star thing. It’s Gardevoir who tells you it’s your role in this world to stop the Meteor. Now you can go to The Sky Tower.
Have your pokemon around level 33 , and bring enough revival seeds, since Rayquaza’s damn strong.
When you click on the dungeon, you’ll see Xatu, who makes a ‘Teleport Gem’, and you are teleported to the Sky Tower. You are on a cloud now, and your partner finds it cool, and you go in.
There are ghost-pokemon here, and they can travel through walls, making it hard to attack them, since not all attacks can hit pokemon in walls. On some floors, there are weather changes, like rain and hail, even Sandstorms. Try to befriend some pokemon, they’ll be a good help against Rayquaza.
On the higher floors, you can encounter stronger pokemon like Altaria. Also watch out for Monster Houses, they will leave you with less attacks and less energy. The Ledians can confuse you, which can be very annoying. In confusion however, throwing needles will go well, and they won’t hit something else like normal attacks in confusion.
Beware of Dusclops’ Pressure ability, it’ll drain your PP FAST. The Aerodactyls can also confuse, and they can do agility, so they can do 2 attacks in a row etc. They also have Pressure.
After you’ve cleared the 25th floor, you can save, and you have to do 9 floors. Save your best attacks for Rayquaza.
There are pretty strong Pokemon here, like Salamence and Metagross. Try to save your best attacks for Rayquaza.
When you’ve done the 8th floor, you see a cloud, some flashes, and then Rayquaza. If you have a Water pokemon with Ice Beam or so, use it. Rayquaza is strong, so use your best attacks, and maybe a sleep seed, and it’ll go down.
When you beat it, it wants to attack you, but it sees the big meteor coming toward the earth. It makes a powerful Hyper Beam, and you’re knocked out also. Gengar appears, and starts dragging you away.
Then, you’re at the Great canyon, with the whole town. Everyone’s happy, and you suddenly see the Gardevoir again. You start flashing, and your partner notices. You say goodbye to all, saying that you turn into a human again. Everyone’s sad, and when you change into a big, yellow bulb, your partner screams out your name.
Now you travel across the stars, and the Credits start. Congratulations; you’ve beaten the first game part!!!
After all those names, there’s the bulb again, and then you see your house, with your sad partner. Then, everyone notices the bulb, and your partner storms toward you, happy to be reunited.
THE END!
It was a great pleasure for me to make this, and I hope everyone enjoyed it. The next game part will be a bit harder for me to write, so it might take some more time until the next part for the guide will come. Thanks for all the reviews! Your Admin, -Caterpie Master-
|
|
|
Track this topic
Receive email notification when a reply has been made to this topic and you are not active on the board.
Subscribe to this forum
Receive email notification when a new topic is posted in this forum and you are not active on the board.
Download / Print this Topic
Download this topic in different formats or view a printer friendly version.
|