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 Mousekiller's Big Waaaaagghhhh!
mousekiller
Posted: Sep 21 2009, 09:26 AM


Dragon


Group: Trusted Generals
Posts: 148
Member No.: 52
Joined: Mar 2 2007



The current 1000 point list:

SKEEZER, BIG BOSS (with Great Axe, Light Armour) - 36 Points
SNOTGIT, SHAMAN (level 2) - 85 Points
32 SPEARGOBBOS - (Shields, spears, nets, cmd group, 2 fanatics) - 233 POINTS
20 NIGHTGOBBOS (with nets, cmd group, 1 fanatic) - 140 points
20 BOWGOBBOS (includes 1 fanatics and full command group) - 105 POINTS
5 SPIDER RIDERS (w/spears and full cmd group) - 84
3 SNOTLING SWARMS - 60 POINTS
[/b]5 SQUIG HOPPERS - 75 POINTS
[b]SQUIG HERD (includes 2 Night Goblins and 3 Squigs)
- 30 POINTS
SQUIG HERD (includes 2 Night Goblins and 3 Squigs) - 30 points
3 HILL TROLLS - 120 POINTS

INCREMENTS OF WAR (or, the stages of completion):
501 Point NIGHT GOBLIN ARMY

750 point night goblin army (no cmon link):

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The eventual 2000 point list:
Skarsnik (naturally)
Springer (NG Big Boss on Giant Cave Squig)
Skeezer (NG Big Boss)
Snotgit (NG Shaman)
32 Speargobbos
20 NG w/Handweapons
20 Bowgobbos
5 Wolf Riders
10 Spider Riders
3 Snotling Bases
3 Spider Swarms
6 Squig Hoppers
4 Squig Herds
3 Trolls
2 Snotling Pump Wagons

HISTORY IN THE MAKING (where I will catalogue a brief historical comment on the completed units):

Skeezer, Night Goblin Big Boss and Chieftan of the Red Moon Tribe
Skeezer became the Chief of the Red Moon tribe through both cunning and luck. He was foraging in the lower peaks of the worlds edge mountains for mushrooms to help soothe his brothers (Snotgit) outbursts of magical energy, when he fell into a deep dark hole. In this hole he discovered a long abandoned dwarf hall, that showed signs of a great battle. In the center of the great hall lay the skeletal remains of a huge dragon, but more importantly, underneath these remains was a huge pile of collected treasure. Always one for moving up in the world, Skeezer knew that he had to somehow use this finding to his advantage, and so he payed a visit first to the current leader of the Red Moon Tribe, Bagnab. Bagnab saw great potential to take this treasure from Skeezer and just as he was about to order his death, Snotgit had one of his typical magical outbursts, causing enough commotion for Skeezer to escape. At this point, Skeezer felt that he had no other option but to gain the support of the most powerful Night Goblin of the Worlds Edge Mountains, Skarsnik. Paying Skarsnik a huge sum of gold, Skarsnik agreed to supply troops to Skeezer in return for the loyalty of the Red Moon Tribe to Skarsnik if Skeezer was able to take control of the tribe. Agreeing to these terms, Skeezer set off with a small contingent of night goblin levies to destroy Bagnab. Reaching the small village where Bagnab resided, Skeezer assaulted Bagnabs tent and easily overthrew the Chieftan. Though the remainder of the tribe was at first reluctant to accept Skeezer's leadership, he convinced them to move the village to his cave at spearpoint, and they soon accepted him as the new Chief. Returning to his secure hold, Skeezer has begun carving himself a small empire, absorbing some of the local goblin tribes into his own, to include the 'Ard Cap's and the Yellow Tooths. Since becoming the Chieftan of the Red Moon Tribe, he has taken the tribe on many raids into Imperial and Dwarven territories at the behest of Skarsik himself. Of late, the tribe is having a lot of encounters with a particular band of Dwarfs who seem to be travelling directly through the Red Moon territory.

Snotgit, Night Goblin Shaman and brother of Skeezer
Snotgit was abnormal from birth. Even as a young goblin, he would have strange outbursts of magical energy that would destroy things around him. Only the magical mushrooms found in the worlds edge mountains are able to control this. It was because of one of these magical outbursts that his brother Skeezer was able to escape with his life and return to claim leadership of the Red Moon tribe. Now, Skeezer keeps Snotgit a steady supply of mushrooms in order to better control the outbursts. Snotgit is also gifted with the ability to make a magical mushroom potion that throws the simplest of goblins into an uncontrollable frenzy.

Skeezers Pride, 32 Night Goblins armed with spears and nets
These goblins are the few that remain from the levie given to Skeezer by Skarsnik. They act as Skeezers personal body guard and are well paid for there services by Skeezer himself. He also ensures that they have a steady supply of the magical mushroom potions made by Snotgit.

The Red Mass, 20 Night Goblins armed with bows
These goblins are the remainder of able bodied goblins from the Red Moon tribe. Skeezer has organized them into an unorganized rabble of miscreants armed with bows and arrows. Though they are fairly ineffective in battle, they often serve as enough of a distraction for Skeezer to get his main raiding force, Skeezers Pride, into action.

The 'Ard Caps, 3 Snotling Swarms
Through a vision detailed by Snotgit, Skeezer launched in expedition into a side tunnel of his hold to find what Snotgit described as "Mushroom Spirits". After three days of marching through the darkness, the expedition was ambushed by a tribe of snotlings who attempted to scare them off. Not realizing that who they ambushed was only the advance party, Skeezer's main body soon arrived and the battle was easily won. Imprisoning the remaining snotlings, Skeezer threatened to put them to death unless they showed him these Mushroom Spirits. Another half a day trip deeper into the tunnel resulted in the finding of the remainder of the snotling tribe and three chained giant mushrooms, who seemed to possess a life of their own. Skeezer, always the opportunist, offered the leader of the tribe, Snigit, the option to join his tribe or die. Snigit, knowing what a good bargain is, promptly agreed. During battle, Snigit and his tribe herd these mushroom spirits against the enemy. Before battle, Snotgit harvests them for a small mushroom cap that grows off of their backs but is the key ingredient in his magic mushroom potion.

Gnashers, 1 Squig Herd
Given the name due to the razor sharp teeth of squigs, the squigs of the Yellow Tooth tribe have become an integral portion of Skeezers army. Since defeating the leader of the Yellow Tooth, Springer, in single combat (that is another story), this herd has earned its mettle in quite a few skirmishes, acting as a razor sharp speed bump for the brunt of the army. Skeezer hopes to corrall more of the wild squigs that roam the caves of the Yellow Tooth tribe and add them to this force.

Springers Springers, 5 Squig Hoppers
Springers Springers, once the elite of the elite of the Yellow Tooth Tribe, are proving their worth in the Red Moon Tribe. After Springers humiliating defeat to Skeezer (a non-hopper), the frequently intoxicated Springers Springers agreed to serve Skeezer in the same capacity that they served there former master. This may also be in some small part due to a certain potion that Snotgit was experimenting with (on them, unbeknownst to them) and there newfound addiction for this potion that, conveniently, only Snotgit can provide - through Skeezer, of course.

Buhrdur's Bashers, 3 Hill Trolls
The Bashers, as the Red Moon tribe has begun calling these trolls, is a fitting name for such a nefarious group. Either in combat or not, they seem to be bashing something, whether an enemy troop or a stray night goblin. Skeezer knows the value of these trolls, and so accepts the occasional death of one of his own to keep them happy. Part of a much larger tribe of trolls, the Bashers (Bhurdur, Bhargur, and Bhurbar) have been annexxed to Skeezer by Skarsnik for his years of dedicated service, and for constant payments of gold.
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mousekiller
Posted: Sep 21 2009, 09:26 AM


Dragon


Group: Trusted Generals
Posts: 148
Member No.: 52
Joined: Mar 2 2007



SKEEZER - NIGHT GOBLIN BIG BOSS

Skeezer, Night Goblin Big Boss and Chieftan of the Red Moon Tribe
Skeezer became the Chief of the Red Moon tribe through both cunning and luck. He was foraging in the lower peaks of the worlds edge mountains for mushrooms to help soothe his brothers (Snotgit) outbursts of magical energy, when he fell into a deep dark hole. In this hole he discovered a long abandoned dwarf hall, that showed signs of a great battle. In the center of the great hall lay the skeletal remains of a huge dragon, but more importantly, underneath these remains was a huge pile of collected treasure. Always one for moving up in the world, Skeezer knew that he had to somehow use this finding to his advantage, and so he payed a visit first to the current leader of the Red Moon Tribe, Bagnab. Bagnab saw great potential to take this treasure from Skeezer and just as he was about to order his death, Snotgit had one of his typical magical outbursts, causing enough commotion for Skeezer to escape. At this point, Skeezer felt that he had no other option but to gain the support of the most powerful Night Goblin of the Worlds Edge Mountains, Skarsnik. Paying Skarsnik a huge sum of gold, Skarsnik agreed to supply troops to Skeezer in return for the loyalty of the Red Moon Tribe to Skarsnik if Skeezer was able to take control of the tribe. Agreeing to these terms, Skeezer set off with a small contingent of night goblin levies to destroy Bagnab. Reaching the small village where Bagnab resided, Skeezer assaulted Bagnabs tent and easily overthrew the Chieftan. Though the remainder of the tribe was at first reluctant to accept Skeezer's leadership, he convinced them to move the village to his cave at spearpoint, and they soon accepted him as the new Chief. Returning to his secure hold, Skeezer has begun carving himself a small empire, absorbing some of the local goblin tribes into his own, to include the 'Ard Cap's and the Yellow Tooths. Since becoming the Chieftan of the Red Moon Tribe, he has taken the tribe on many raids into Imperial and Dwarven territories at the behest of Skarsik himself. Of late, the tribe is having a lot of encounters with a particular band of Dwarfs who seem to be travelling directly through the Red Moon territory.

SKEEZER, BIG BOSS (with Great Axe, Light Armour) - 36 Points (VOTE AT CMON)

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mousekiller
Posted: Sep 21 2009, 09:27 AM


Dragon


Group: Trusted Generals
Posts: 148
Member No.: 52
Joined: Mar 2 2007



SNOTGIT - NIGHT GOBLIN SHAMAN

Snotgit, Night Goblin Shaman and brother of Skeezer
Snotgit was abnormal from birth. Even as a young goblin, he would have strange outbursts of magical energy that would destroy things around him. Only the magical mushrooms found in the worlds edge mountains are able to control this. It was because of one of these magical outbursts that his brother Skeezer was able to escape with his life and return to claim leadership of the Red Moon tribe. Now, Skeezer keeps Snotgit a steady supply of mushrooms in order to better control the outbursts. Snotgit is also gifted with the ability to make a magical mushroom potion that throws the simplest of goblins into an uncontrollable frenzy.

SNOTGIT, SHAMAN (level 2) - 85 Points VOTE AT CMON

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mousekiller
Posted: Sep 21 2009, 09:28 AM


Dragon


Group: Trusted Generals
Posts: 148
Member No.: 52
Joined: Mar 2 2007



SKEEZERS PRIDE - NIGHT GOBLIN SPEAR REGIMENT

Skeezers Pride, 32 Night Goblins armed with spears and nets
These goblins are the few that remain from the levie given to Skeezer by Skarsnik. They act as Skeezers personal body guard and are well paid for there services by Skeezer himself. He also ensures that they have a steady supply of the magical mushroom potions made by Snotgit.

32 SPEARGOBBOS - (Shields, spears, nets, cmd group, 2 fanatics) - 233 POINTS (VOTE AT CMON)

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mousekiller
Posted: Sep 21 2009, 09:30 AM


Dragon


Group: Trusted Generals
Posts: 148
Member No.: 52
Joined: Mar 2 2007



SKEEZERS PRIDE - NIGHT GOBLIN SPEAR REGIMENT - continued

Skeezers Pride, 32 Night Goblins armed with spears and nets
These goblins are the few that remain from the levie given to Skeezer by Skarsnik. They act as Skeezers personal body guard and are well paid for there services by Skeezer himself. He also ensures that they have a steady supply of the magical mushroom potions made by Snotgit.

32 SPEARGOBBOS - (Shields, spears, nets, cmd group, 2 fanatics) - 233 POINTS (VOTE AT CMON)

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mousekiller
Posted: Sep 21 2009, 09:32 AM


Dragon


Group: Trusted Generals
Posts: 148
Member No.: 52
Joined: Mar 2 2007



SKEEZERS PRIDE - NIGHT GOBLIN SPEAR REGIMENT - continued

Skeezers Pride, 32 Night Goblins armed with spears and nets
These goblins are the few that remain from the levie given to Skeezer by Skarsnik. They act as Skeezers personal body guard and are well paid for there services by Skeezer himself. He also ensures that they have a steady supply of the magical mushroom potions made by Snotgit.

32 SPEARGOBBOS - (Shields, spears, nets, cmd group, 2 fanatics) - 233 POINTS (VOTE AT CMON)

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mousekiller
Posted: Sep 21 2009, 09:34 AM


Dragon


Group: Trusted Generals
Posts: 148
Member No.: 52
Joined: Mar 2 2007



SKEEZERS PRIDE - NIGHT GOBLIN SPEAR REGIMENT - continued

Skeezers Pride, 32 Night Goblins armed with spears and nets
These goblins are the few that remain from the levie given to Skeezer by Skarsnik. They act as Skeezers personal body guard and are well paid for there services by Skeezer himself. He also ensures that they have a steady supply of the magical mushroom potions made by Snotgit.

32 SPEARGOBBOS - (Shields, spears, nets, cmd group, 2 fanatics) - 233 POINTS (VOTE AT CMON)

Fanatics (VOTE AT CMON)

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mousekiller
Posted: Sep 21 2009, 09:35 AM


Dragon


Group: Trusted Generals
Posts: 148
Member No.: 52
Joined: Mar 2 2007



THE RED MASS

The Red Mass, 20 Night Goblins armed with bows
These goblins are the remainder of able bodied goblins from the Red Moon tribe. Skeezer has organized them into an unorganized rabble of miscreants armed with bows and arrows. Though they are fairly ineffective in battle, they often serve as enough of a distraction for Skeezer to get his main raiding force, Skeezers Pride, into action.

20 BOWGOBBOS (includes 1 fanatics and full command group) - 105 POINTS (VOTE AT CMON)

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mousekiller
Posted: Sep 21 2009, 09:37 AM


Dragon


Group: Trusted Generals
Posts: 148
Member No.: 52
Joined: Mar 2 2007



THE RED MASS - continued

The Red Mass, 20 Night Goblins armed with bows
These goblins are the remainder of able bodied goblins from the Red Moon tribe. Skeezer has organized them into an unorganized rabble of miscreants armed with bows and arrows. Though they are fairly ineffective in battle, they often serve as enough of a distraction for Skeezer to get his main raiding force, Skeezers Pride, into action.

20 BOWGOBBOS (includes 1 fanatics and full command group) - 105 POINTS (VOTE AT CMON)
Fanatics (VOTE AT CMON)

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mousekiller
Posted: Sep 21 2009, 09:39 AM


Dragon


Group: Trusted Generals
Posts: 148
Member No.: 52
Joined: Mar 2 2007



BUHRDUR'S BASHERS

Buhrdur's Bashers, 3 Hill Trolls
The Bashers, as the Red Moon tribe has begun calling these trolls, is a fitting name for such a nefarious group. Either in combat or not, they seem to be bashing something, whether an enemy troop or a stray night goblin. Skeezer knows the value of these trolls, and so accepts the occasional death of one of his own to keep them happy. Part of a much larger tribe of trolls, the Bashers (Bhurdur, Bhargur, and Bhurbar) have been annexxed to Skeezer by Skarsnik for his years of dedicated service, and for constant payments of gold.

3 HILL TROLLS - 120 POINTS (VOTE AT CMON)

Bhurdur (VOTE AT CMON)
Bhurbar (VOTE AT CMON)
Bhargur (VOTE AT CMON)

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mousekiller
Posted: Sep 21 2009, 09:41 AM


Dragon


Group: Trusted Generals
Posts: 148
Member No.: 52
Joined: Mar 2 2007



BUHRDUR'S BASHERS - continued

Buhrdur's Bashers, 3 Hill Trolls
The Bashers, as the Red Moon tribe has begun calling these trolls, is a fitting name for such a nefarious group. Either in combat or not, they seem to be bashing something, whether an enemy troop or a stray night goblin. Skeezer knows the value of these trolls, and so accepts the occasional death of one of his own to keep them happy. Part of a much larger tribe of trolls, the Bashers (Bhurdur, Bhargur, and Bhurbar) have been annexxed to Skeezer by Skarsnik for his years of dedicated service, and for constant payments of gold.

3 HILL TROLLS - 120 POINTS (VOTE AT CMON)

Bhurdur (VOTE AT CMON)
Bhurbar (VOTE AT CMON)
Bhargur (VOTE AT CMON)

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Jabber: They came with the units years ago, but no longer. Now you have to buy them separate.
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Lord Blackstaff
Posted: Sep 21 2009, 12:11 PM


Sigmar


Group: High Commanders
Posts: 1,107
Member No.: 180
Joined: Jan 2 2009



Wow! Those are really impressive! I don't even think my cousin would do a better job with those armies!

Though, for the sake of constructive crit, I think you could do a lot better with some texture work. Especially with cloth and skin. And the highlights in some places aren't blended enough so they look less like highlights and more like lighter streaks.

Also, sharpening some of the details would be nice. You have fair amount of blurring in a lot of areas and quite often the models can help you with that. So, while it might sound strange, work with the model and use its components to their full advantage, rough areas can help a lot with texturing by applying thinner paint coats, taking advantage of real work light, and detailed wrinkles need a lot less highlighting and more shadows.

You are a really talented painter, but you could do a whole lot better.


--------------------
I am the king of Rome, and above grammar - Sigismund, Roman Emperor.
Give me a word, and I'll give you a world.
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Flailing Axes
Posted: Sep 21 2009, 02:50 PM


Old One


Group: High Commanders
Posts: 2,033
Member No.: 90
Joined: Feb 2 2008



laugh.gif LB, is there anything you aren't a critic of? Literature, singing, painting galore. I suspect if you saw an angel in the sky you'd ridicule its flying technique.

Now, the actual work. To say i am envious would be an understatement. To say I may find where you live, chain you to a painting desk and have you paint every one of my models, that's not so much an understatement happy.gif

But anybody as good as you obviously knows it, so I suspect praise alone is getting a bit sickening. The models are allpainted well, better than I could ever dream, but nothing screams out 'originality'. I understand it's difficult, what with limited model templates, but with your level of skill I think you can create something truly wonderful.


--------------------
"Someday, someone will best me. But it won't be today, and it won't be you."
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Lord Blackstaff
Posted: Sep 21 2009, 03:25 PM


Sigmar


Group: High Commanders
Posts: 1,107
Member No.: 180
Joined: Jan 2 2009



Heh, I'd rather not make that list...

On topic, I'd second flaxes originality comment.


--------------------
I am the king of Rome, and above grammar - Sigismund, Roman Emperor.
Give me a word, and I'll give you a world.
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mousekiller
Posted: Sep 23 2009, 02:50 AM


Dragon


Group: Trusted Generals
Posts: 148
Member No.: 52
Joined: Mar 2 2007



THE ARDCAPS

The 'Ard Caps, 3 Snotling Swarms
Through a vision detailed by Snotgit, Skeezer launched in expedition into a side tunnel of his hold to find what Snotgit described as "Mushroom Spirits". After three days of marching through the darkness, the expedition was ambushed by a tribe of snotlings who attempted to scare them off. Not realizing that who they ambushed was only the advance party, Skeezer's main body soon arrived and the battle was easily won. Imprisoning the remaining snotlings, Skeezer threatened to put them to death unless they showed him these Mushroom Spirits. Another half a day trip deeper into the tunnel resulted in the finding of the remainder of the snotling tribe and three chained giant mushrooms, who seemed to possess a life of their own. Skeezer, always the opportunist, offered the leader of the tribe, Snigit, the option to join his tribe or die. Snigit, knowing what a good bargain is, promptly agreed. During battle, Snigit and his tribe herd these mushroom spirits against the enemy. Before battle, Snotgit harvests them for a small mushroom cap that grows off of their backs but is the key ingredient in his magic mushroom potion.

3 SNOTLING SWARMS - 60 POINTS (VOTE AT CMON)
The Big Cap (VOTE AT CMON)

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Lordblackstaff: Thanks for the tips mate, keep them coming. Criticism is definitely what I seek. I will try to do a better job of blending.

Flailing Axes: Thanks mate. Model templates - the sky is the limit. I am not afraid to use models from other companies, etc.. so lots to choose from. As the army expands further I hope to be able to come across with some more original ideas.
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mousekiller
Posted: Sep 23 2009, 02:53 AM


Dragon


Group: Trusted Generals
Posts: 148
Member No.: 52
Joined: Mar 2 2007



THE ARDCAPS - continued

The 'Ard Caps, 3 Snotling Swarms
Through a vision detailed by Snotgit, Skeezer launched in expedition into a side tunnel of his hold to find what Snotgit described as "Mushroom Spirits". After three days of marching through the darkness, the expedition was ambushed by a tribe of snotlings who attempted to scare them off. Not realizing that who they ambushed was only the advance party, Skeezer's main body soon arrived and the battle was easily won. Imprisoning the remaining snotlings, Skeezer threatened to put them to death unless they showed him these Mushroom Spirits. Another half a day trip deeper into the tunnel resulted in the finding of the remainder of the snotling tribe and three chained giant mushrooms, who seemed to possess a life of their own. Skeezer, always the opportunist, offered the leader of the tribe, Snigit, the option to join his tribe or die. Snigit, knowing what a good bargain is, promptly agreed. During battle, Snigit and his tribe herd these mushroom spirits against the enemy. Before battle, Snotgit harvests them for a small mushroom cap that grows off of their backs but is the key ingredient in his magic mushroom potion.

3 SNOTLING SWARMS - 60 POINTS (VOTE AT CMON)
The Big Cap (VOTE AT CMON)

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mousekiller
Posted: Sep 23 2009, 09:38 AM


Dragon


Group: Trusted Generals
Posts: 148
Member No.: 52
Joined: Mar 2 2007



GNASHERS

Gnashers, 1 Squig Herd
Given the name due to the razor sharp teeth of squigs, the squigs of the Yellow Tooth tribe have become an integral portion of Skeezers army. Since defeating the leader of the Yellow Tooth, Springer, in single combat (that is another story), this herd has earned its mettle in quite a few skirmishes, acting as a razor sharp speed bump for the brunt of the army. Skeezer hopes to corrall more of the wild squigs that roam the caves of the Yellow Tooth tribe and add them to this force.

SQUIG HERD (includes 2 Night Goblins and 3 Squigs) - 30 POINTS (VOTE AT CMON)

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mousekiller
Posted: Sep 26 2009, 09:31 PM


Dragon


Group: Trusted Generals
Posts: 148
Member No.: 52
Joined: Mar 2 2007



SPRINGER'S SPRINGERS

Springers Springers, 5 Squig Hoppers
Springers Springers, once the elite of the elite of the Yellow Tooth Tribe, are proving their worth in the Red Moon Tribe. After Springers humiliating defeat to Skeezer (a non-hopper), the frequently intoxicated Springers Springers agreed to serve Skeezer in the same capacity that they served there former master. This may also be in some small part due to a certain potion that Snotgit was experimenting with (on them, unbeknownst to them) and there newfound addiction for this potion that, conveniently, only Snotgit can provide - through Skeezer, of course.

5 SQUIG HOPPERS - 75 POINTS (VOTE AT CMON)

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mousekiller
Posted: Sep 27 2009, 01:34 AM


Dragon


Group: Trusted Generals
Posts: 148
Member No.: 52
Joined: Mar 2 2007



SPRINGER'S SPRINGERS - continued

Springers Springers, 5 Squig Hoppers
Springers Springers, once the elite of the elite of the Yellow Tooth Tribe, are proving their worth in the Red Moon Tribe. After Springers humiliating defeat to Skeezer (a non-hopper), the frequently intoxicated Springers Springers agreed to serve Skeezer in the same capacity that they served there former master. This may also be in some small part due to a certain potion that Snotgit was experimenting with (on them, unbeknownst to them) and there newfound addiction for this potion that, conveniently, only Snotgit can provide - through Skeezer, of course.

5 SQUIG HOPPERS - 75 POINTS (VOTE AT CMON)

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mousekiller
Posted: Sep 27 2009, 01:41 AM


Dragon


Group: Trusted Generals
Posts: 148
Member No.: 52
Joined: Mar 2 2007



SPRINGER'S SPRINGERS - continued

Springers Springers, 5 Squig Hoppers
Springers Springers, once the elite of the elite of the Yellow Tooth Tribe, are proving their worth in the Red Moon Tribe. After Springers humiliating defeat to Skeezer (a non-hopper), the frequently intoxicated Springers Springers agreed to serve Skeezer in the same capacity that they served there former master. This may also be in some small part due to a certain potion that Snotgit was experimenting with (on them, unbeknownst to them) and there newfound addiction for this potion that, conveniently, only Snotgit can provide - through Skeezer, of course.

5 SQUIG HOPPERS - 75 POINTS (VOTE AT CMON)

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