| Welcome to Tales of Hyrule Role-Playing Game, a forum-based Zelda RPG founded in 2005 as a branch of NinSheetMusic. We hope you enjoy your visit. You are currently viewing the board as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free. Join our community! If you're already a member please log in to your account to access all of our features:
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To all of those guests out there Welcome to ToH RPG, a Zelda RPG. We would appreciate if you joined our humble roleplaying site. Please click the 'register' button to start.
For more info of what this site is about, please click here. Do note it's under construction so its still a bit messy.
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Mar 24 2010, 04:35 PM In: Q&A By: MetaKnightFan |
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News Updates regarding website coding, staff, general events (OOC), and other website-related updates will be provided to the members here.
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May 10 2012, 08:44 AM In: Approver and Arbiter By: Nintendo Mastah |
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Introductions New to ToH RPG? Don't be shy. Come in here, make a topic, and say hi! You're sure to be well-met by the rest of this community.
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Apr 15 2012, 10:39 AM In: Back Again By: SSB Shadow |
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Rules & Game Mechanics Inside here you will find all the information you need to roleplay. Here you will find the main rules, the rules of the Element system, maps, and much more. Try to familiarize yourself with these.
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May 9 2012, 03:38 PM In: List of Weaknesses By: SSB Shadow |
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Create your Character! This is where you go to either apply for a new character, or build on whatever characters you already have. This forum is jam packed with goodies, stretching from NPC creation and Ability-Up requests.
Applications :: Accepted Characters :: Character Update Application :: SC Corner :: Support Character Update Applications :: Character History
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May 12 2012, 03:19 PM In: Nelli Alvang By: NasiDe |
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Hylian News This is the Hylian Newspaper, where everyone in Hyrule can read the reports. This is mainly news for In-Game events if you want to just go nuts and let everyone know what is going on.
Evil attacking the poor farm? Let everybody know!
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Jan 23 2012, 12:48 PM In: Southern Swamp By: NasiDe |
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Summaries Read summaries of events past in the RPG
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Mar 31 2009, 09:41 PM In: Chapter 8 : Part II By: SSBB Fanboy |
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The Site NSM RPG's site |
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North Hyrule Field Mountains, rivers, and caves cover most of this field, giving it a picturesque view. Roads are carved into the mountain range for travelers' sake, but it is little traveled due to hostile Moblins. Also, a once-hidden village is secretly stashed within the mountainside. A northernmost cave once led to Zora's Domain, which was once mainly used by traders. However, due to the recent distortions the Light Realm has experienced, it is no longer usable.
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Dec 21 2011, 05:46 PM In: Central Street By: Dragonheart Legacy |
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West Hyrule Fields ~In Absorption~ A small section of fields that is almost like a pit connected through the mountainous areas of Hyrule Fields through narrow, steep paths, the western fields lead west to the Desert Province, provide access to the wasteland area where Castle Town and the western entrance to the Haven of Order's Tree, and, going south, would lead to the Great Bridge of Hylia were it not destroyed.
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Jan 15 2012, 07:08 PM In: Traveling the West Fields By: Nintendo Mastah |
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The Tree of Order and Haven City Upon Sartor's defeat, a massive tree rose from the depths of the earth after the land where Castle Town had once been returned. This tree has bountiful grass and flowers all about its roots, appearing to be a small field. The city is actually comprised of the tree's trunk as areas carved out of the wood. The entire tree appears to be protected by a holy mystical force; though Demons and other forces with hearts filled with evil intent have tried entering or attacking the area, all attacks on the Haven have failed. Men of the Hylian army that once fought the forces of Chaos now act as the city's guards. After the fall of Sartor, those inhabitants that chose to return to Hyrule now largely have taken refuge in Kakariko and the Haven of Order's Tree.
Even though the haven is bustling with people, all work appears to be volunteered by the Hylian peoples as there seems to be a lack of and governmental offices and positions.
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Apr 24 2012, 07:09 PM In: Fields of Town By: Nintendo Mastah |
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Zora's River ~In Absorption~ A large, twisting stream that cuts through the mountains surrounding Lake Hylia and stem from the water supply at Zora's Domain. None are able to climb up the river besides Zoras due to the fact that one must swim to go up most of the river. Upon the invasion of Demons, the path of the river has been greatly distorted, and the water now flows 'upstream' back towards the Zora's Domain.
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May 11 2012, 05:52 PM In: The River By: Phonton |
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Zora's Domain ~In Absorption~ The home of the Zora people. It consists of a chamber for the Queen herself, which has been pushed deep underwater by distortions. One path leads into Zora's River, while another path leads to Snowpeak Mountain. A third path once led through a cave towards North Hyrule field, but with the sinking of the Zora's Domain at the hands of Dark Realm Absorption Distortion, it has become inaccessible. The large waterfall that once consumed most of the space in the domain no longer exists, and instead water rises at incredible pressure from the bottom of the Domain. Because of the Zora's River flowing back into the Domain, much of the area is flooded and a consistent stream of water flows out to the base of Snowpeak.
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May 11 2012, 05:13 PM In: The Flooded By: Phonton |
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Lake Hylia Once the lake was the largest body of water in all of Hyrule, but since the distortion of parts of Hyrule the water has flowed away from the lake back to the Zora's Domain, leaving the entire lake bed nearly empty. All that remains of the body of water is its sandy shores and limestone walls. Since the invasion, Demons have much of the lake bed's rocky walls, and set up ladders between the different levels for ease of access. The entire area is under Demonic control, but they have made no visible attempts to absorb it into the Dark Realm yet. The entire area is heavily secured, and seems to have the highest security of all areas the Demons are known to be present at.
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May 11 2012, 09:35 AM In: Chamber of the Gate of Dark By: DornKoon |
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East Hyrule Field The largest field of the four, its shear size causes large puddles of water to gather in the smallest craters in the ground. Ruins of some ancient tribe are scattered across the land, and the Bridge of Eldin expands to connect to the northern field. Bridges also connect to southern field and Castle Town due to the cliffs that surround the field. One can access the eastern entrance of the Haven of Order's Tree from here.
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Oct 23 2011, 08:52 AM In: Between Kakariko and Haven By: Nintendo Mastah |
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Kakariko Village ~Hub~ In the past centuries, Kakariko Village has built itself back up to its former glory. It's a bustling place, and ever since the fall of Castle Town has been the largest Hylian settlement in all of Hyrule. After the fall of Sartor, those inhabitants that chose to return to Hyrule now largely have taken refuge in Kakariko and the Haven of Order's Tree. Because of the Demon Invasion and the recent attacks on Death Mountain, the city lives in a constant fear that it will be under siege next.
This area is classified as a safety hub.
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May 15 2012, 04:20 PM In: Inside the HQ By: DornKoon |
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Death Mountain ~In Absorption~ The largest peak in all of Hyrule, Death Mountain is famous for being an active volcano without erupting for several millenia. The Goron people happen to have always inhabited the mountain and are hostile to those who do not make pacts with them. Deeper within the volcano exists the Fire Temple. Distortions caused by the Dark Realm Absorption processes have caused the center of the mountain to collapse inward, destroying the Fire Temple and Goron City. The path to Dodongo's Cavern remains open, but beyond that, the path is blocked by volcanic rock.
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May 16 2012, 07:49 AM In: Goron city ruins By: SSB Shadow |
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Kakariko Gorge The Kakariko Gorge is a large canyon to the west of Kakariko Village. It goes around Kakariko Village, through the Eldin plains, around where Hyrule Castle Town once stood, and around Death Mountain, leading into the East Hyrule Fields. The Zora's River also flows right through the Gorge.
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South Hyrule Field The most-traveled section of the Hyrule Fields, the southern plains consist of the fields outside of Faron Woods, southwest of Kakariko Gorge, southeast of the path leading to where the Great Bridge of Hylia used to be, and south of where Castle Town once stood. Though many once traveled between the two cities, the woods, and Lake Hylia, the rise of Sartor and the Demon Invasion brought the trade between regions to a grinding halt. Usually the only ones seen traversing the South Hyrule Fields are Demons or traveling warriors.
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May 16 2012, 02:21 PM In: In the South Fields By: Nintendo Mastah |
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Faron Woods In order to reach the other areas, travelers must first pass through the Faron Woods. The easiest places to reach are the Ordon Woods, Forest Temple, and Kokiri Forest. The harder ones are the Sacred Grove and Temple of Time. Riverbend Inn can also be found here.
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May 15 2012, 04:29 PM In: Vythorkathel By: DornKoon |
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Ordon Woods A small forest situated just north of the Ordon Village, the Ordon Woods contain the Ordon Spring which serves as the home of the Light Spirit, Ordona. On the south side of the forest is a path leading to the Village of Ordon. North of the spring is a bridge which connects the Ordona Province to the Faron Province, thus leading to the much larger Faron Woods. Just before reaching the bridge, going northward, is a pathway that leads out on a cliff to the side of the valley separating Faron from Ordona; the Path of Met Ends.
With the absorption of the Southern Swamp, the village now rests at the foot of the western side of the Mountains of the South.
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Nov 13 2011, 10:24 AM In: Fallen Alliance Base - "Kappa" By: Dragonheart Legacy |
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Ordon Village A peaceful and calm village that has been rebuilt thanks to the effort of nature-keepers. This small village is ruled by a major and it's mostly a farm community with Ordonian who lives there. The farmers lives together in symbiosis with the Kokiri children, who just live nearby. This is an excellent place for heroes to rise up from human origin.
Their major export are wool, foodstuff, basic weaponry, and cattle, and their major imports include medicine from Kakariko Village.
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Kokiri Forest It serves as the home of the Kokiri tribe as well as its guardian spirit, the Great Deku Tree. The Kokiri Forest is known to be the source of life, maintaining the order of the world and deterring outsiders from ever entering the so-called forbidden forest. The village and forest region comprises the woods east of Faron Woods. It is accessed through by crossing a small bridge from the Faron Woods. The forest itself is a pleasant village filled with tree-houses. There is also a shop which sells Deku Shields, among other things.
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Gerudo Fortress ~In Absorption~ Home to the all-female band of thieves, the Gerudo fortress is nestled in the desert. Almost completely absorbed into the Dark Realm by now, the fortress is at the bottom of a deep chasm. The only way to reach the structure is by traversing the labyrinth of tunnels that extend from Lake Hylia, the Gerudo Mesa, and Hyrule's western fields. The entire area is now under Demonic control as well, and the Gerudo themselves seemed to have allied themselves with the Demon Army for unknown reasons.
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Apr 30 2012, 09:58 PM In: Chamber of Rest By: NasiDe |
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Haunted Wasteland The Haunted Wasteland is a massive desert between Gerudo's Fortress, the Desert Colossus, Crusaders' Ruins, and Termina Fields. It is extremely difficult to navigate, with a lack of landmarks and constant sand-storms. Due to this, it is very easy to get lost in the wasteland and die from heat or other naturally-caused deaths. If one is lucky enough to find it, he may find shelter within a city hidden in the desert winds, the Grand Coliseum City.
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Apr 16 2012, 09:49 PM In: The Ruler's Residence By: SSB Shadow |
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Crusaders' Ruins ~In Absorption~ The ruins of what was once Aethelnoth's Citadel and the Arbiter's Grounds are nearly as dangerous as the desert, rigged with traps and filled with monsters. It is deserted of intelligent life for the most part. Not many people venture into this area, and of those who do, not many return. The area currently seems to be the target of absorption. Many large pits of quicksand are around the area and must be carefully kept from.
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Nov 26 2011, 12:12 PM In: Inside the ruins By: Dragonheart Legacy |
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Snowpeak Mountain ~In Absorption~ Although not as tall as Death Mountain, most people consider Snowpeak to far more dangerous. Consisting of a few mountains rather than one, very few people are able to make it past the entrance due to intense blizzards that force travelers to turn around without their consent. If one happens to make it past, they might be able to make it up the mountainside and find the Yetis that make their home in the Snowpeak Ruins.
With the Demon Invasion, the mountain has become a twisted landscape filled with underground tunnels. These tunnels are away from the cold enough to let numerous creatures thrive within them. However, they are a hazard to those traveling the mounatin as they may fall into a tunnel if the snow stepped upon isn't packed very well. Up above, the surface of the mountain is now very prone to avalanches.
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Dec 6 2011, 01:00 PM In: The Tower Ruins By: DornKoon |
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Snowpeak Canyon The canyon leads up west towards Snowhead Village of Termina's Snowhead Mountain, but it's a dangerous way blocked by an icy river. When it's cold enough, the river freezes, but travelers risk loss of life and property for the icy bridges could snap at any time.
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Clock Town The home of most of the Terminian people, Clock Town is sort of a parallel to Castle Town, though almost half the size in population. Just like Castle Town, though without a palace, Clock Town is split into four parts, and the fountain is substituted for the famed Clock Tower. Instead of a monarchy, Clock Town is a republic with an elected Mayor. Ever since the death of its last mayor and the sightings of the Demons, the city's defenses have been raised and the town is under martial law.
Since the fall and absorption of Labrynna and Holodrum, those lucky enough to have escaped the attacks have taken refuge in the city.
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Apr 17 2012, 12:10 PM In: Evacuation Passageway By: Dragonheart Legacy |
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Great Bay The only known access to the Great Sea, the Great Bay now exists as a harbor to most. A few piers have been built for small boats to land, and many different races of people do trade among the coastline, but for large ships there is the Giant's Harbor. It is impossible to swim very far into the sea, as the winds and current swallow up anyone who tries. However, by riding on a giant turtle's back, one can reach the Great Bay Temple.
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May 11 2012, 05:02 PM In: Terminian Naval Docks By: Phonton |
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Termina Fields Similar to the Hyrule Fields, Termina Field is several times smaller. This area has the most traffic in Termina, due to the fact that travelers from Hyrule must make their way through here in order to reach the Great Bay, and ultimately the Great Sea. A multitude of creatures inhabit the roads, though none of them very strong. The Southern Swamp, Great Bay, and Snowhead Mountain are accessible from the fields.
At one time one could reach Ikana Valley by going east, but shortly before the Demon Invasion, the entire canyon was absorbed into the Dark Realm. The eastern fields are now heavily distorted and connect directly to the Gerudo Desert, slowly withering away the eastern fields into a dead wasteland.
At one time one could reach Southern Swamp by going south, but with the swamp's fall into the Darkness, the southern fields are now heavily distorted and connect directly to the Ordon Woods via the Path of Met Ends.
Since the fall and absorption of Labrynna and Holodrum, those lucky enough to have escaped the attacks have taken refuge in camps in the fields.
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Feb 12 2012, 09:27 PM In: In the Fields of Termina By: Dragonheart Legacy |
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Snowhead The tallest mountain in Termina, Snowhead is unique compared to Hyrule's mountain. In the winter, it is harsh and covered in snow. During the other seasons, however, the Goron people are out of their homes, and a blacksmith's shop is open. Goron Races are open during the spring, and a shrine of the ancient Goron hero, Darunia, can be found at the top of an almost impossible-to-climb cliff. A branching path leading away from the Blacksmith's road leads to the great Gelamenfortis Temple.
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May 14 2012, 12:04 AM In: Refugee Village By: Dragonheart Legacy |
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Romani Ranch Famous for its milk and vegetation production, all dairy products and most fruits and vegetables that are eaten in Hyrule and Termina derive from Romani Ranch, making the owners very rich. However, the farm itself is simple, and the owners refuse to spend their money on anything besides protection for their goods.
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Mountains of the South ~In Absorption~ Nearly all of the land to the south of Hyrule Kingdom has fallen to the powers of the Darkened Army. Very few survivors have escaped the wrath of the Demons as their ever-reaching shadow slowly grows and consumes the world.
All that remains of the kingdom in the south is a small fraction of their mountains, which stretches along the entire southern edge of the continent, meeting with the Labrynnian Mountains, now.
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May 16 2012, 02:48 PM In: First Vision of Order Town By: NasiDe |
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Crescent Island The homeland of the Tokays is now deserted of most sentient life. Most Tokay were killed in the Steam War or fled to find a new, safe place to live in peace. All that remains of the islet to the south of Labrynna is the ruins of the once-glamorous city that had stood there.
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Realm of the Heavens Comprised of numerous structures and strangely physical clouds in the skies high above beyond what can be seen from the ground, the Realm of the Heavens once was the home of the now lost Wind Tribe, the Minish, and supposedly another lost group of people. The best advice to give anyone traversing these cloudy locations in the sky is: Watch your step. Any missteps will likely be your last.
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May 14 2012, 05:19 PM In: The Ruined Streets By: NasiDe |
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Gate Mesa Extending along the southern to eastern borders of the main continent in the Dark Realm all the way up to the absorbed Ikana Canyon, the Gate Mesa is the home of the Gate to the Light. The Gate of Light is embedded in the eastern side of the Dusk Mountains on the Gate Mesa. The quickest route to the Gate of Light is by reaching the Gate Mesa through the use of the Demon Train. Otherwise one must travel all the way from the route at Ikana, which is very long and very dangerous.
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Nov 14 2011, 02:24 AM In: Gate of Light By: NasiDe |
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Demon Tracks The tracks upon which the Demon Train thrives are spread all across the Dark Realm. Parts of these tracks seem to be mysteriously floating in the air, entirely separated from other parts of the tracks. These sections of tracks are often bound together through the use of massive vortex-looking portals for the Demon Train to pass through. Most of the Demon Tracks reside in the Upper Dark Realm following tracks that weave over the fallen realms below.
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Dusk Mountains Comprised of numerous mountains absorbed from countless realms, the Dusk Mountains rest at the southwestern corner of the main continent. There is very little to find in the Dusk Mountains besides several powerful, wild Demons.
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Vortex High in the sky of the Dark Realm is a monstrous vortex that reaches beyond the horizon and what the eye can see. It is from here that pieces of other realms fall once they are absorbed into the Dark Realm. How to reach the area and what is there if anything is are both mysteries.
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Starfall City ~Hub~ Made of many different cities from different realms as they have been absorbed into the Dark Realm over the many ages, Starfall City is the safest place in the Dark Realm. In fact the third and final Demon Regent that was appointed by the Demon King to rule over the city has the permission and power granted to completely bar violence and negative behavior in the city. An extremely powerful spell covers the entire area that automatically disables any and every character and NPC's abilities if used for offense, prevents weapons from being used, and actually goes so far as to affect the brain to keep people from acting with misconduct. The only beings unbound by this spell are the rarely-needed city guards. However, the city can defend itself from the outside by attacking from the inside to the outside, though that is the main reason for the city's guards in the first place.
This makes Starfall City an excellent place for the Fallen, those who resist the Darkened Army and Demons, to safely plan attacks and raids without fear of being attacked.
This area is classified as a safety hub.
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Oct 4 2011, 09:48 PM In: Regents' Hall By: NasiDe |
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Fallen Fields The plains and fields of many realms have gathered together to form this massive overworld on the main continent of the Dark Realm. With lots of room to run, but no place to hide, the Fallen Fields are very dangerous for travelers, especially when deadly Demons are roaming them. From the fields, one can access Ikana Canyon, Starfall City, Silent Spire, the Explorer's Crypt, the Darkened Forests, and the Demon Train through designated 'train stations'.
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Mar 29 2012, 04:39 PM In: Lucien's Makai By: NasiDe |
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Darkened Forests Many forests of many realms have joined here to become one massive forest that could rival almost any other. The downfall of the realms, however, led to the corruption of the forests and their wildlife. No longer thriving with life, the trees remain as mere skeletons of their former selves. With the touch of the pure Darkness, the wildlife has grown vicious and attack upon sight.
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Palace of Twilight Once the chief home of the Twili Royal Family, the Palace of Twilight was absorbed into the Dark Realm at the fall of the Twilight Realm. Though minor skirmishes are fought near the location from time to time, the area is majorly under Demonic control. However, when the Darkened Army invaded the Light Realm, the security at the palace shrunk.
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Mar 20 2012, 04:56 PM In: Syde's Quarters By: Dragonheart Legacy |
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Ikana Canyon The first location in the Invasion of the Light Realm to fall to the Darkened Army, Ikana Canyon was quickly absorbed into the Dark Realm. Its structures now lie in ruins.
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Feb 26 2012, 05:33 PM In: Throne Room By: NasiDe |
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Southern Swamp The Southern Swamp, once the home to the Deku Scrubs and mischievous monkeys, the Southern Swamp has fallen at the hand of the Darkened Army. Now resting in the Dark Realm, it now rests off the shore of the western edge of the continent, a short distance from Silent Spire.
The swamps waters are now deadly toxic, even to the most resilient of beings. The plant life is slowly fading away, eroding at the hand of the dangerous waters. Few Deku remain, and those that do share no solace in knowing of their defeat.
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Dec 15 2011, 11:30 PM In: Battle of Woodfall By: Nintendo Mastah |
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Stadium Welcome to the Stadium, the Out of RP Place where you can fight as much as you want without consequences for your character.
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Oct 25 2010, 01:05 AM In: Open challenge By: Bootman |
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Information Here you can find information about everything you need to know about the Brawls, as well as asking questions regarding it.
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Mar 28 2011, 04:55 PM In: Block A - Match 1 - Gary vs... By: Bootman |
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Christmas Event Something is rising forth from heights of Snowpeak and Snowhead... Why it's the Christmas Events! Competition between the Goblins and Helpers takes place here!
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Jan 6 2012, 11:28 PM In: Workshop - Outside By: Dragonheart Legacy |
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Lounge Zone Feeling tired of role-playing, random slaughtering and just want to lay back and discuss about something? Come in here to socialize with the community.
If you want to discuss anything regarding the Zelda-settings, or just about anything, go right ahead.
-NOTE: This is the relaxing place, and not meant to act as a Feedback section, where we (the Moderating team) have to solve a problem. -
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Apr 1 2012, 01:50 PM In: Happy Birthday to me! By: Dinodude |
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Minigames Forum games can be played here
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Apr 16 2012, 04:02 PM In: AAAAH! ZOMBIES!!! By: Nintendo Mastah |
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Zelda emoticons created by "enchantedtoast". NSM, ToH RPG, and associated sites are not associated with Nintendo. |