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Title: Reinventing the Webcomic


BUG - November 15, 2005 03:40 AM (GMT)
Hey Malach, read your 3rd article on re-inventing the webcomic. Again, good stuff. I thought that as I've felt the need to respond to your last articles, I'd just start a thread where I (and others) could just toss shit out there for you to mull over.

I must admit, your idea of relying more on an infinate canvas intrigues me. if you have infinate space, why confine yourself to 8.5x11? its an unnecesary constraint. i was looking at your last installment of jesusman! where you implemented this idea, and something surprised me; the comic is a single image. At a glance it looks like a collection of images, but its not.

for somebody on dial up to view an image that size could be a problem. i know dial up is going the way of the dinosaurs and disco music, but its something to think about.

i know web programming is not your main field of interest, but i also see you pick up on it very fast. what if you used <table> tags to create rows and columns of cells (you can combine cells to make them larger if need be) and place smaller images and text within the cells? you'd have to hard code your dimensions, but i can see afew advantages;
1. page loads quicker
2. you can use <html> tags within your webcomic. a <marquee> tag could be used to make a panel scroll across the screen, for example. 9/10 times this would be lame, but properly used it could be cool.
3. you had stated you didn't wantt o do flash animations. in a table, you could probably write some simple javascript that would let you create a 'slide show' in a panel. this could be really cool for combat sequences.

but i'm rambling. basically, i'm just curious if there was a reason you made the comic a single image or if that's just how you chose to do it.

Malach - November 16, 2005 12:22 AM (GMT)
Yes, they are all good ideas, the potential of the computer is limitless, esp incorporating flash, sound and stuff like that. I made it one image becase I did the whole thing on PSP. I have considered though doing it the other way as it is probably more flexible. Let me play around a few more months and see where it goes.

What did you think about the second part, Marvel, DC and the web?

BUG - November 17, 2005 12:22 AM (GMT)
QUOTE (Malach @ Nov 15 2005, 07:22 PM)
What did you think about the second part, Marvel, DC and the web?

I believe both marvel and dc already offer "online subscriptions" to some comics. i have never been a comic book collector, so in what capacity you can get them online, i do not know.

I do not think that online comics will completely replace hard copies anytime too soon. There are a few reasons for this:
1. Parental control. if i was a parent, i'd much rather go into a comic book store, buy 2-3 comics and know what my kid is reading than set up some sort of account where he/she can download any 3 titles a moth.
2. The aspiring artist. Every kid who wants to do his own comic starts off tracing. Many never go beyond it. Unless you have a REALLY good printer and a lot of colored ink, a copy printed at home will never be as good as a professionally published copy.
3. copyrights. while its not much work to scan a comic and post the images to a website without sacrificing much quality, giving people comics in a digital format will make it that much easier for people to use your images without permission, or outright make illegal copies of the comics and trade them.




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