View Full Version: REVIEW CRITERIA/RULES

KillingFloor Exploit Prevention Team > Rules, Criteria, Mutators and Resources > REVIEW CRITERIA/RULES


Title: REVIEW CRITERIA/RULES
Description: What reviews should contain etc


omarfw - January 27, 2010 01:16 AM (GMT)
1.
The review threads should not contain any discussion or non-review posts unless necessary.
Irrelevant discussions can be taken up outside of the forum in steam or in a pm.

These threads are made so TW and mappers can read them, be considerate and don't make them have to dig through convo to find actual reviews.

2.
Lengthy and elaborate reviews are optional.
If anything I want mostly pictures with narrations and basic descriptions of exploits and how to get to them.

We aren't map critiquers and testers, we're exploit finders. We aren't judging the quality of a map, we're judging whether or not the map meets ours and TW's whitelist criteria.

You may put in a bit of critique at the end of your review for the mappers sake but it must be kept non-derogatory and short.

Keep in mind that if all you do is post pictures and no descriptions, there's a chance that people won't understand what the exploit is or how to get to it.

3.
Don't post anything disagreeing with somebody elses review.
The thread itself is what is be sent to TW so there's no issue about which reviews get put in to our final submission. The thread IS the final submission.

If you think a map should be de-whitelisted and another member thinks it should be whitelisted, then it's up to democratic vote or TW's vote at that point.

4.
ONE THREAD PER MAP.
Do not post a new thread separate from everyone elses if the map you're reviewing already has a thread made for it. This is to keep forum clutter and confusion to a minimum.

If you're in a group session, chances are I or another admin will put up the designated threads shortly afterward. If you tested a map by yourself, feel free to start the thread but it has to adhere to thread style criteria (which is easy to figure out by looking at the other ones).

Also try to include the author of the map if you start the review thread. This helps keep track of the author. If anything it saves time when people like myself and TW don't have to look it up later.

5.
It's alright if somebody has already posted your exploit already.
Sometimes more than one pic or description of the same exploit is good. It helps for verification.

6.
If a map is marked "incomplete" it means it has not been sent in to TW yet.
Once a map is marked "complete" it has been sent in to TW, at which point depending on what they do with it decides which forum it gets moved into from the main folder.

If you create a thread for map that has none yet, you MUST mark it as incomplete (or complete if you immediately send it to Xienen)

I usually like to have more than one review post per map before I send in review threads and mark them as complete, though sometimes I make exceptions.

Don't skimp on posting a review just because someone did already.

7.
When marking your exploits, be sure to classify them as either level 1 or level 2 exploits.
Info on the difference between these two categorizations can be found below.

8.
We do not have the final say and we do not have the right to argue against TW's decisions anymore than the average player.
We do not have any authority over anything except how we do our reviews. We are volunteering to do this job for the sake of saving TW time and money.

KEPT does not manage the whitelist. Some people think we do but they just assume that.

Do not confuse your membership in the KEPT for an authority position over other KF players or TWI forum members just because you are on this team. You are still just a player, you are simply doing volunteer work to benefit the community.

The admins of kept are only for managing the forum and doing minor organization tasks. They are not the only ones who are allowed to post reviews/make threads and they don't have permission to tell other kept members what to do.

This is not a clan or club.

9.
Use a permanent image hosting service only.
Such as photobucket (with a registered photobucket account). using guest uploading on image hosting sites is bad because those links will eventually expire whereas these review threads will not and your images will disappear.

Exploit Categorization
You are required to mark each finding as either level 1 or level 2. (level 0 if a particular finding has no importance or just don't mark it)

Level 1
General camping areas or places where most specimens cant reach but sirens and husks etc can. Maps are allowed to have a certain amount of these but too many means non-whitelisting.

If a level 1 becomes a big problem after KEPT approval and whitelisting, our decision can always change. A place where clots gather around you and don't attack would be an example of a level 1 exploit.

A level 1 can also just be a fault in the map that causes players to get stuck or something that breaks the map and prevents the game from continuing. (not the same thing as a map that is broken from the start. that is obviously more severe.)

This can also include an overabundance of ammo boxes or weapons in a small area. Or an area that funnels specimens and causes them to come at you one at a time instead of all at once like they should.

Anything that brings down the difficulty of the game greatly because of something map related is a level 1.

Level 2
No map may have any level 2 exploit. These are exploits/glitches that allow you to be nearly invulnerable or completely invulnerable from specimen damage while you camp away and shoot to you hearts content.

omarfw - March 27, 2010 11:29 PM (GMT)
3/27/10 Rules and criteria have been updated

omarfw - September 12, 2010 06:12 AM (GMT)
Updated 09/11/10

Revised rules and made easier to read. ;)




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